Thursday, 1 January 2015

Update for 2015

Happy New Year!
How long has it been? Like, 22 months? Yikes. So much for keeping this blog alive...
But seriously though, I'm still alive myself... and this year, I'm as motivated as ever to collect my programming and otherwise creative experience into one place.
And that means both past and future project endeavours, both digital and physical. (Physical? Yes. That's something for later.)
I plan to also include projects that are still in the idea phase. It's no guarantee that I'd ever pick them back up again, but perhaps putting ideas into cyberspace might spark inspiration elsewhere.


So here's the plan:
  1. Get the data transferred from my external hard drive - It's been broken since a lightning storm power surge back in 2013. It has a lot of my older projects on there, from my high school days. Of course, it wouldn't be anything that's professionally finished, but it's previous experience, all the same.
  2. Show off what I've just finished working on - Yeah, there's a few things I want to show off. Completed and ongoing things, even.
  3. Explain what I want to continue work on - I've always wanted to get into game programming, and I guess it's something that comes with practice. Unfortunately for me, there have been a lot of "first steps" due to changing trends in programming engines and languages. But we'll get to that.
  4. Actually deliver on content - Talking only gets me so far. Getting off my butt is another thing.
  5. Get an entry-level programming job - Well, that would be nice. We'll see...
That's the plan for 2015. And there's only 31 million seconds to do it all in! Start the clock:

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